Showing posts with label Codex: Chaos Daemons. Show all posts
Showing posts with label Codex: Chaos Daemons. Show all posts

Tuesday, 24 March 2015

Lots of Red: 1st Painting Batch Done!

The first batch of painting is done and (finally!) photographed. Sorry the photos aren't very good, my camera is rubbish and my house is dark...


Djymikh the Debaser is a patron of Hans Kho'ren of the World Eaters. When Hans Kho'ren's Skull Takers were recruited by Angron for the attack on Armageddon, Ymmikh accompanied them, eager to shed blood in Khorne's name.


Bunankh the Deranger is the beast that broke the mind of the Red Cardinal of Iddesleigh. The Blood Cardinal, plagued by visions of a grinning daemon torturing him to death whilst his entire world burnt, lead the horrific Crusade of Peace in order to root out the evil which he believed must lurk in the populace of Iddesleigh. The innocent agri-worlders were entirely wiped out, a task started by the Blood Cardinal's fanatical followers and finished by Unnakh himself once enough blood had been shed to allow him to enter the physical world. The Red Cardinal was the last person on the world to die, impaled on the spire of his cathedral by the mocking Bunankh. Now he seeks to destroy Armageddon as he did Iddesleigh...


The Bone Collectors. Once mortal champions of Khorne, they walk the fine line between Spawnhood and Daemon Princedom: vastly mutated beyond their mortal bodies, but only just maintaining control over their form and mind. They spend their lives shedding blood and collecting kills for Khorne: to keep him smiling upon them; to persuade him to not smite them into Spawn; and possibly to convince him to bless them as Daemon Princes.

I love the way that characters in Black Crusade have to balance their infamy vs their corruption, that whole idea seems a wonderfully Realm of Chaos vibe. These are my counts-as Bloodcrushers


This particular group of Bloodletters were all created from the blood shed in fights between Space Marines, between those who should be brothers. They first emerged in the Horus Heresy, as Angron purged his legion on Istvaan III, and have followed his career ever since - from Ultramar to Terra to the Eye of Terror. Now that Angron has descended from the Devourer of Stars to destroy Armageddon and its Space Wolf defenders, they pull themselves out of the Immaterium once more, formed from the blood of Astartes of both sides.


Mankind has always told tales of horrors lurking the shadows, violent man-shaped beasts waiting to emerge and devour. From beyond the circle of light cast by flickering campfires to under the beds and in the cupboards of brightly-lit hab-blocks, people have always stared fearfully into the dark. And with good reason, for in the liminal shadows these bestial Bloodletters wait...


Born long ago in a terrible crusade between two armies of heavily armoured knights, both believing that they fought for the One True God, these Bloodletters have always flocked to violence and sought to use mankind's violent urges to create rents in reality.


So along with 3 Soul Grinders (using my Daemon-Knights models) this is 1,500pts of Chaos Daemons! Next step: 4 more small-sized Bloodthirsters (who, like these 2, will be used in games either as Bloodthirsters or as Daemon Princes), and then I'll have my birthday and with that extra cash I'm going to get the new Bloodthirster and bits for more Bloodthirsters in his scale. And also, with Khorne Daemonkin now released, I quite want to build some Chaos Space Marines and some Cultists...

Thursday, 5 February 2015

The 1st War for Armageddon begins: 2 skirmish battle reports

War first came to Armageddon in a spate of urban unrest, riots, and uprisings. The fires of rebellion burnt bright across Armageddon Prime and Secundus. Whilst the hives were burning, in the Equatorial Jungle a series of small skirmishes occured that the Imperium never even knew about.
Deep in the jungle lies an ancient pyramid, the tip of a Necron stasis tomb. The Necrontyr of old despised the powers and creatures of the warp, and it was they who built the Cadian Pylons to stop the Eye of Terror from consuming the galaxy. On Armageddon, a small force of Bloodletters was sent to ensure the Necron pyramid would not be activated, in order to prevent them from resisting Angron's arrival. However, the first of the Necron forces were already rising, and a desperate clash ensued...


These were combat patrol games with 500pts, no: saves of 2+ or 3++, 3+ wounds, over 33 armour, fliers. Armies of 1-2 Troops, 0-1 of every other slot. Troops have ObSec. Games last 4 turns, at the end of which the guys holding the objective in the middle of the board win. Games end if a Warlord dies.

I was running a single big blob of 19 Bloodthirsters with a Banner of Blood, led by 3 Heralds with an Exalted Locus and a bunch of rewards. My ancient foe had a Lord with 5 Lychguard, 5 Immortals with Tesla Carbines, and 10 Warriors. The board was small, with a ruin in each corner and a central ruined tower.

I went first, set up centrally. My opponent put the Warriors and Immortals in his two corner ruins, up high to look down on me with disdain, and his Lord & Guard centrally.

My Khornate hoard surged forwards, towards the Immortals and away from the Warriors. Slaanesh smiled at the battle, an utterly pleasurable surge of current claiming the life of one Immortal but ignoring my troops. Then the Necrons fired, taking out a handful of my Bloodletters. Second turn began, and my hoard was getting close enough to reach the Immortals if I rolled well for the charge distance. Khorne saw the battle, anticipating the blood soon to be split, and threw a skull from his throne down from the heavens at the Necron Lord & Lychguard unit. I centered the barrage over the Lord, it didn't scatter, he died. Game over in less than 2 turns, thanks to an utterly jammy roll on the Warp Storm Table.

It felt a bit unfulfilling? So we did it again.

Again, I was going first and the deployment didn't change that much. My hoard surged forwards towards the Immortal side and away from those nasty rapid-firing Warriors. Nurgle rusted up a couple of his robots, and then he retaliated by a horribly effective shooting phase. Turn 2 I hurried forwards, seeing his Lord and Lychguard within charge range, and smashed into them.
The glorious charge was rather disappointing, even with Hatred I rolled badly. I killed 2 Lychguard, their T5 meaning that my Bloodletters found it just too hard to hurt them (yes, I forgot I had Furious Charge. Sigh.) In his turn, the Warriors joined the mass combat whilst the Immortals ignored me and trundled towards the Objective. The rest of the game consisted of that one massive combat, basically. My guys managed to kill off the Lychguard in my turn 3, and wound the Lord in his turn 3. The Bloodletters were all dead by this point, and my Heralds dropped one after another. We came into Turn 4 with my Warlord Herald my sole remaining guy, vs his Lord and 10 Warriors. His Warlord on 1 wound, me fine. I issued a challenge, and he declined. I shouldn't have done that! I took my anger out by killing a Warrior or 2, but then they attacked. 2 Wounds. Thankfully I had rolled FnP 4+ as a Greater Reward, and made it through to his Turn 4 on 1 wound. The Immortals were firmly uncontested on the Objective, so if I didn't kill his Lord then he'd won... Thankfully I did.
Khorne had triumphed, with the Lord dead the other Necrons mysteriously disappeared. Khorne cares not from whence the blood flows, which is good because securing the ruins had led to the death of my entire force...

What did I learn?
  • I have Furious Charge. I should remember to use it.
  • I think I prefer 1 Greater Reward and 1 Lesser Reward to 1 Exalted Reward. I tried a mixture of Rewards on my Heralds, and wasn't that impressed with the Exalted Reward.
  • Having 2 troops would have let me reroll my Warlord trait. This would have been very useful, as I kept rolling the trait that gives you Hatred (when my Warlord already had the bloody Locus that does that).
  • This was my first game of 7th. I learnt useful stuff about how to take off casualties and stuff, and how Look Out Sir works, which I will remember for next time. The Heralds should make sure that they have a nice buffer of Bloodletters protecting them.

Wednesday, 4 February 2015

500pt Bloodletter force

Painting is proceeding slowly, but tonight my half-finished Bloodletters are going for a little skirmish - my first game with Daemons... It's a Combat Patrol themed event, 500pts, no 2+ / 3++ saves, no models with 3 wounds or more, no named characters, no fliers, no vehicles with more than 33 armour. 1-2 Troops, 0-1 of everything else. For Khorne that leaves Bloodletters, foot Heralds, and Flesh Hounds. And I don't have any Hounds...

Games last 4 turns or until a Warlord dies. Either with a single central objective or kill points.

So this is my list:
Herald of Khorne- Warlord, 1 Lesser Reward, 1 Greater Reward, Exalted Locus = 110pts
Herald of Khorne- 1 Lesser Reward, 1 Greater Reward = 85pts
Herald of Khorne- 1 Exalted Reward = 85pts
19 Bloodletters- 1 Instrument, 1 Banner of Blood= 220pts

The plan is to put everything together and charge :D Not the most in-depth plan, it must be admitted.

Saturday, 17 January 2015

1,500pt Khornate Army Lists

So, I'm making Bloodthirsters. But how to use them in games? I've been looking at 1,500 pts lists:

The Unbound List (6 Bloodthirsters!)
Skarbrand
Bloodthirster with Greater Reward
4 x Bloodthirsters

The 2-Detachment List (4 Bloodthirsters plus Khorney backup)
4 Bloodthirsters
4 x 10 Bloodletters
100 pts of upgrades, probably mostly Greater Rewards.

The Daemon Prince List (5 Monstrous Creatures plus Khorney backup)
2 Bloodthirsters
2 x 10 Bloodletters
3 Flying Khorne Daemon Princes
140 pts free to buy more stuff, so that's lots of Greater Rewards.

The Soul Grinder List (2 Bloodthirsters, 3 Grinders plus lots of Khorney backup)
2 Bloodthirsters
2 x 10 Bloodletters
3 Bloodcrushers
3 Soulgrinders with weapon upgrades
170 pts left over now to buy more upgrades.

I think that my first list will be that final one, using my Daemon-Knights as Soulgrinders.
The Bloodcrushers will be represented by lesser Daemon Princes, rather than actual cavalry. Probably based on the Crypt Horror / Vargheist models. I can then also test them out on the penultimate list as well, if I fancy it.
The 'Bloodletters' will be based on Beastman Gors, they look more like mini-Bloodthirsters than the current Bloodletter models.

Wednesday, 14 January 2015

Lords of Blood: the Daemon-Primarch Angron and the Cruor Praetoria

No one would have believed in the early years of the 41st Millenium that the prosperous hive-world of Armageddon was being watched keenly and closely by intelligences greater than man's; that as men busied themselves about their various concerns they were being plotted against by their neighbours in sinister blood-cults; and that the capricious tides of the warp were catapulting a space hulk filled with the most devoted disciples of the Blood God towards the planet, to commence the first of three terrible wars that would cripple the great planet.
But still, they come.

I've always loved the tale of the Daemon-Primarch Angron and his bodyguard at the 1st War for Armageddon, the twelve terrifying Bloodthirsters known as the Cruor Praetoria. 109 Grey Knights standing proud against 13 of the greatest daemons of the Blood God? That's the stuff that epics are made of; that's 40k's answer to the Hot Gates of Thermopylae.

So I decided to make Angron and the Cruor Praetoria, and for Christmas I got the bits to get my plan started. And then, just as I began, the rumours hit that GW is making a new plastic Bloodthirster kit, and a new Khorne codex combining Berserkers and Daemons. Excellent...

Photos to come soon!